Albedo Guide

Albedo is a Geo Sword Character that specializes as a Burst Support.

Overview

Albedo is built to be an incredible Burst Support, with his low cooldown abilities, AOE damage, and buffing capabilities. He is a flexible unit and can fit on many teams, even those without Geo Resonance.

Elemental Skill: Solar Isotoma

Albedo places a flower, which does damage in a minor AOE. Afterwards, every time an enemy takes damage, the flower creates a Transient bloom and deals extra damage. This can happen a maximum of once every 2 seconds. Each bloom has a 67% chance to produce a Geo particle. The procs can happen every 2s but due to lacking attack frequency you will usually average one proc every ~2.5s. If you stand on the Solar Isotoma, it will lift you up like an elevator.

This skill is very useful for buffing normal attacks, as well as acting as a quick energy generator with its low cooldown and frequest energy procs. Addtionally, if Zhongli is used, it can resonate with his Geo Pillar to deal extra damage.


Elemental Burst: Rite of Progeniture: Tectonic Tide

Albedo summons Geo crystals as an initial hit, damaging his enemies. Additionally, if the burst is performed within the range of a flower, Fatal Blossoms are created that damage nearby enemies. The fatal blossoms are pseudo-RNG, and have quadratic scaling. This means that one blossom is assigned to one enemy, and then when all enemies within the circle are accounted for, the rest are distributed randomly, but with a predisposition towards generating near an enemy.

This burst has lots of i-frames, allowing a long window to dodge an attack. Additionally, since the burst is quardatic, large groups of enemies take even more damage. It scales great with attack, but requires energy that Albedo can't get unless he has another Geo teammate, or C1.

Constellations

C1: Flower of Eden

The value of this constellation depends heavily upon the comp that Albedo is in. In a mono-Geo comp, Albedo has no use for this constellation. In some other teams, regardless of whether Albedo is working with an energy deficit, it can be a DPS loss to Burst with him and making his Burst irrelevant. However, in a comp where Albedo is the sole Geo in the team, his Burst is required, and there are no team energy generators, this constellation is incredibly valuable.

C2: Opening of the Phanerozoic

C2 is an upgrade in damage. C2 mostly fixes Albedo’s split scaling issues and makes all of his skills scale at least partially with def. This constellation is difficult to evaluate, in part because its value is highly dependent on Albedo casting his burst which actually does not impact damage in some comps due to Albedo’s burst not always being optimal to use (such as in Xiao comps). However, if Albedo bursts regularly, this constellation is very valuable.

C3: Grace of Helios

+3 to his Skill. Direct damage increase. Not bad.

C4: Descent of Divinity

Garbage. Don't get unless you plan on using a Xiao-Albedo comp.

C5: Tide of Hadean

+3 to his Burst. Direct damage increase. Works great with his other constellations.

C6: Dust of Purification

C6 marginally strengthens Albedo’s capabilities as a sub-DPS by increasing the damage of his teammates. Note that just like the dmg% from Geo resonance, this bonus only applies to units on field and does not snapshot, meaning that this constellation is only beneficial towards the carry of the team, and thus can be rather niche.


Teams

Albedo generally works best with at least one other Geo teammate, but can work well on a variety of teams.

Albedo + Zhongli

Albedo + Ningguang